29 lines
1.3 KiB
Markdown
29 lines
1.3 KiB
Markdown
---
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title: It's raining bullets
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date: 2010-10-15 13:12:13
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category: games
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---
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I have always been fascinated by works of Adrian Chmielarz, from the
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times of Metropolis Software on. Naturally then, I am following really
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closely on the development of
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[Bulletstorm](http://www.bulletstorm.com/). Damn, I even hoped to
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talk to The Guy or Mieszko Zielinski at the
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[gameaiconf](http://gameaiconf.com/>) in Paris, but
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[Alex](http://aigamedev.com/) told me that "whoa,
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[PCF](http://www.peoplecanfly.com/) are so busy with the new IP that
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they didn't have time to come this year, next year they'll be here,
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hopefully".
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Having something so deeply embedded in your mind that you're always
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thinking of it. While you eat, while you talk, in your sleep. That's the
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way I do like to work. Reading about making of Bulletstorm gives me
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creeps as I do feel their hyperenthusiasm about the thing, I do feel
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that they take this game everywhere with them. To dinner, breakfast,
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party. That's the way I do like to work.
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Now back on track, an interview which triggered this urge to flush my
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thoughts here. [Interview with Tanya Jessen](http://techland.com/2010/10/14/origins-tanya-jessen-lead-producer-on-bulletstorm/),
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producer at Epic.
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People make games so other people can have fun. How selfless.
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